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I am a Computer Engineer with a passion for gaming. A self-taught hardware/software repair specialist and I have been exploring programming as a hobby for several years.

Founder and Creator

Bearded Guardian Development (BGD), also known as Bearded Guardian Games (BGG), kicked off its journey in early 2023.
It all started with a childhood dream of once making my own games. Which lead me towards Computer engineering.
I began my game-making adventure with Unity, learning C# up until around mid-2023. Looking for a new engine, I got recommended Godot. Setting up and exploring the C# environment, which I was somewhat familiar with at this point. With inspiration coming from games like Super Auto Pets, Teamfight Tactics, Hearthstone, Yu-Gi-Oh, and various roguelike, autobattlers, and resource management titles.
Limited by resources, the first few projects were just well-written ideas. Fast forward to January 2024, BGD proudly published its first game.

Main Computer:

  • CPU: Ryzen 5 7600X
  • MB: Gigabyte B650M K
  • RAM: 2x Patriot Memory 6000 C36 Series 16GB 4800MHz
  • M.2: Kingston SNV2S1000G
  • GPU: Nvidia GeForce GTX 1660 SUPER
  • EliteDisplay D241i + EliteDisplay E221c

Laptops:

  • Lenovo T460
  • CPU: Intel Core i7 6600U
  • RAM: 8GB
  • 250GB M.2 SSD
  • 14" 2K display
  • Fujitsu Lifebook U747
  • CPU: Intel Core i7 7600U
  • RAM: 16GB 2133MHz
  • 512GB SSD Samsung
  • 14" FHD Touchscreen

Server:

  • CPU: Core2Quad Q8300
  • RAM: 8GB DDR3
  • Storage: 6TB HDD
  • Operating System: Linux Ubuntu

Backup PC:

  • CPU: Intel Core i3 3330
  • RAM: 16GB DDR3 1600MHz
  • Storage: 120GB SSD SATA, 500GB HDD
  • GPU: Sapphire Radeon 7780 2GB DDR5